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Old Mar 09, 2010, 10:43am   #166
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Try it again. I just restarted it and set it to hardcore. For whatever reason it won't default to hardcore no matter what i do when it gets restarted.
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Old Mar 09, 2010, 11:01am   #167
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For the upcoming BF3:

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DICE (Digital Illusions CE) is said to be working on the Frostbite 2 engine at the moment. This upcoming engine will carry native support for DirectX 10.1 and DirectX 11, as well as parallelized processing supporting 2-8 parallel threads, allowing it to use the full capacity of a Core i7
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Old Mar 09, 2010, 2:55pm   #168
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wooohooo
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And now I heard his voice, rising, swelling, thundering through the flaring light, and as I fell, the radiance increasing, increasing, poured over me in waves of flame. Then I sank into the depths, and I heard the King in Yellow whispering to my soul: "It is a fearful thing to fall into the hands of the living God!"
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Old Mar 09, 2010, 10:01pm   #169
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Uninstalled/Deleted until I get custom server configs, otherwise I am bored after the same shit.


Sad that I am tired with the game only after 15hours.
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Old Mar 10, 2010, 12:39am   #170
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BFBC2

Are their more maps we can add to the rotation? Maybe by doing some in conquest? I dunno if its just the same maps both ways or not, but it would be nice to have a larger number of maps. Maybe rotate between conquest and rush. I think that would keep it from getting stale as much.
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And now I heard his voice, rising, swelling, thundering through the flaring light, and as I fell, the radiance increasing, increasing, poured over me in waves of flame. Then I sank into the depths, and I heard the King in Yellow whispering to my soul: "It is a fearful thing to fall into the hands of the living God!"
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Old Mar 10, 2010, 2:09am   #171
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I've been playing Squad TDM with the guys, it can be pretty fun. Also the small rush servers are AWESOME. We did a 3v3 the other night where the enemy had 100 tickets to take us out, which means we basically had to withstand about 33 attacks on us. We held out until the very end.
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Old Mar 10, 2010, 9:00am   #172
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Are their more maps we can add to the rotation? Maybe by doing some in conquest? I dunno if its just the same maps both ways or not, but it would be nice to have a larger number of maps. Maybe rotate between conquest and rush. I think that would keep it from getting stale as much.
Currently the server can only be setup with one gamemode at a time. Hopefully in a near future patch, it will be possible to mix-n-match conquest and rush maps.
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Old Mar 10, 2010, 10:49am   #173
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ganked your siggy lol
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Old Mar 10, 2010, 11:21am   #174
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I did for now until I make a custom background image.
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Old Mar 10, 2010, 7:25pm   #175
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Uninstalled/Deleted until I get custom server configs, otherwise I am bored after the same shit.


Sad that I am tired with the game only after 15hours.
LMAO James I really hate to say I told you so...but...http://vbb.teambota.com/showthread.php?t=19973

I still luv you man....
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Old Mar 11, 2010, 6:07pm   #176
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LMAO James I really hate to say I told you so...but...http://vbb.teambota.com/showthread.php?t=19973

I still luv you man....
Sadly.
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Old Mar 12, 2010, 12:03pm   #177
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Figured out why I can never lock onto a target that has a tracer dart in it.

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Old Mar 12, 2010, 12:34pm   #178
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Well shit. Now I know.

I'm just starting engineer.... which one is the best for anti-tank and which ones lock on?
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Old Mar 12, 2010, 12:48pm   #179
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The RPG and the Carl Gustav lock on. The M136 is a self guided rocket. I carry the Carl Gustav because it flies faster (but less damage than the RPG) and it's better against infantry as it has a higher splash damage. I can usually out-snipe snipers with it and it's awesome for clearing room.
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Old Mar 12, 2010, 1:04pm   #180
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Yep I have them all unlocked but use the Carl
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